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PC World Komputer 2003 November
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PCWK1103B.iso
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CINEBENCH 2003
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Oexplosionfx.res
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2003-02-27
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5KB
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130 lines
CONTAINER Oexplosionfx
{
NAME Oexplosionfx;
INCLUDE Obase;
GROUP ID_OBJECTPROPERTIES
{
REAL EXPLOSIONFX_TIME { MIN 0.0; MAX 100.0; STEP 0.1; UNIT PERCENT; }
}
GROUP ID_EXPLOSIONFX_EXPLOSION
{
REAL EXPLOSIONFX_EXPLOSTRENGTH { MIN 0.0; MAX 1000000000.0; STEP 1.0; }
REAL EXPLOSIONFX_EXPLOSTRENGTH_FALLOFF { PARENTID EXPLOSIONFX_EXPLOSTRENGTH; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
REAL EXPLOSIONFX_EXPLOSTRENGTH_RANDOM { PARENTID EXPLOSIONFX_EXPLOSTRENGTH; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
SEPARATOR { LINE; }
LONG EXPLOSIONFX_EXPLODIRECTION
{
CYCLE
{
EXPLOSIONFX_EXPLODIRECTION_ALL;
EXPLOSIONFX_EXPLODIRECTION_O_X;
EXPLOSIONFX_EXPLODIRECTION_E_X;
EXPLOSIONFX_EXPLODIRECTION_O_Y;
EXPLOSIONFX_EXPLODIRECTION_E_Y;
EXPLOSIONFX_EXPLODIRECTION_O_Z;
EXPLOSIONFX_EXPLODIRECTION_E_Z;
}
}
BOOL EXPLOSIONFX_LINEAR { PARENTID EXPLOSIONFX_EXPLODIRECTION; }
REAL EXPLOSIONFX_EXPLODIRECTION_RANDOM { PARENTID EXPLOSIONFX_EXPLODIRECTION; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
SEPARATOR { LINE; }
REAL EXPLOSIONFX_EXPLOTIME { MIN 0.0; MAX 100000.0; STEP 1.0; }
SEPARATOR { LINE; }
REAL EXPLOSIONFX_DSPEED { MIN 0.0; MAX 100000.0; STEP 1.0; }
REAL EXPLOSIONFX_DSPEED_FALLOFF { PARENTID EXPLOSIONFX_DSPEED; MIN 0; MAX 100; STEP 1.0; UNIT PERCENT; }
REAL EXPLOSIONFX_DSPEED_RANDOM { PARENTID EXPLOSIONFX_DSPEED; MIN 0; MAX 100; STEP 1.0; UNIT PERCENT; }
SEPARATOR { LINE; }
REAL EXPLOSIONFX_DMAX_RANGE { MIN 0.0; MAX 10000.0; STEP 1.0; UNIT METER; }
REAL EXPLOSIONFX_DMAX_RANGE_RANDOM { PARENTID EXPLOSIONFX_DMAX_RANGE; MIN 0; MAX 100; STEP 1.0; UNIT PERCENT; }
}
GROUP ID_EXPLOSIONFX_CLUSTER
{
REAL EXPLOSIONFX_THICKNESS { UNIT METER; MIN -10000.0; MAX 10000; STEP 1.0; }
REAL EXPLOSIONFX_THICKNESS_RANDOM { PARENTID EXPLOSIONFX_THICKNESS; MIN 0; MAX 100; UNIT PERCENT; }
SEPARATOR { LINE; }
REAL EXPLOSIONFX_DENSITY { MIN 0.0; MAX 100000.0; STEP 1.0; }
REAL EXPLOSIONFX_DENSITY_RANDOM { PARENTID EXPLOSIONFX_DENSITY; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
SEPARATOR { LINE; }
LONG EXPLOSIONFX_CLUSTERKIND
{
CYCLE
{
EXPLOSIONFX_CLUSTERKIND_POLYS;
EXPLOSIONFX_CLUSTERKIND_AUTOM;
EXPLOSIONFX_CLUSTERKIND_STAGS;
EXPLOSIONFX_CLUSTERKIND_SE_PO;
}
}
STRING EXPLOSIONFX_CLUSTER_NAME { PARENTID EXPLOSIONFX_CLUSTERKIND; }
BOOL EXPLOSIONFX_CLUSTERFIX { PARENTID EXPLOSIONFX_CLUSTERKIND; }
LONG EXPLOSIONFX_CLUSTER_MIN_POLYS { PARENTID EXPLOSIONFX_CLUSTERKIND;MIN 1; MAX 10000000; STEP 1; }
LONG EXPLOSIONFX_CLUSTER_MAX_POLYS { PARENTID EXPLOSIONFX_CLUSTERKIND;MIN 2; MAX 10000000; STEP 1; }
SEPARATOR { LINE; }
BOOL EXPLOSIONFX_DISAPPEAR { }
LONG EXPLOSIONFX_DISAPPEARKIND
{
PARENTID EXPLOSIONFX_DISAPPEAR;
CYCLE
{
EXPLOSIONFX_DISAPPEARKIND_TIME;
EXPLOSIONFX_DISAPPEARKIND_DIST;
}
}
REAL EXPLOSIONFX_DISAPPEAR_START { PARENTID EXPLOSIONFX_DISAPPEAR; MIN 0.0; MAX 10000.0; STEP 1.0; }
REAL EXPLOSIONFX_DISAPPEAR_DELAY { PARENTID EXPLOSIONFX_DISAPPEAR; MIN 0.0; MAX 10000.0; STEP 1.0; }
}
GROUP ID_EXPLOSIONFX_GRAVITY
{
REAL EXPLOSIONFX_GRAVITATION { MIN 0.0; MAX 1000.0; STEP 0.1; }
REAL EXPLOSIONFX_GRAVITATION_RANDOM { PARENTID EXPLOSIONFX_GRAVITATION; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
SEPARATOR { }
LONG EXPLOSIONFX_GDIRECTION
{
CYCLE
{
EXPLOSIONFX_GDIRECTION_NO;
EXPLOSIONFX_GDIRECTION_X;
EXPLOSIONFX_GDIRECTION_NX;
EXPLOSIONFX_GDIRECTION_Y;
EXPLOSIONFX_GDIRECTION_NY;
EXPLOSIONFX_GDIRECTION_Z;
EXPLOSIONFX_GDIRECTION_NZ;
}
}
SEPARATOR { }
REAL EXPLOSIONFX_GMAX_RANGE { UNIT METER; MIN 0.0; MAX 100000.0; }
REAL EXPLOSIONFX_GMAX_RANGE_RANDOM { PARENTID EXPLOSIONFX_GMAX_RANGE; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
}
GROUP ID_EXPLOSIONFX_ROTATION
{
REAL EXPLOSIONFX_WSPEED { MIN -10000.0; MAX 10000.0; STEP 1.0; }
REAL EXPLOSIONFX_WSPEED_FALLOFF { PARENTID EXPLOSIONFX_WSPEED; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
REAL EXPLOSIONFX_WSPEED_RANDOM { PARENTID EXPLOSIONFX_WSPEED; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
SEPARATOR { }
LONG EXPLOSIONFX_ROTACHSE
{
CYCLE
{
EXPLOSIONFX_ROTACHSE_C;
EXPLOSIONFX_ROTACHSE_X;
EXPLOSIONFX_ROTACHSE_Y;
EXPLOSIONFX_ROTACHSE_Z;
}
}
REAL EXPLOSIONFX_ROTACHSE_RANDOM { PARENTID EXPLOSIONFX_ROTACHSE; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
}
GROUP ID_EXPLOSIONFX_SPECIALS
{
COLUMNS 2;
REAL EXPLOSIONFX_WINDSPEED { MIN -10000.0; MAX 10000.0; STEP 1.0; }
REAL EXPLOSIONFX_WINDSPEED_RANDOM { PARENTID EXPLOSIONFX_WINDSPEED; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
REAL EXPLOSIONFX_WIRBELSPEED { MIN -10000.0; MAX 10000.0; STEP 1.0; }
REAL EXPLOSIONFX_WIRBELSPEED_RANDOM { PARENTID EXPLOSIONFX_WIRBELSPEED; MIN 0.0; MAX 100.0; STEP 1.0; UNIT PERCENT; }
}
}